Skills
Browse curated AI skills for development, design, testing, and more.
Browse curated AI skills for development, design, testing, and more.
Showing 1-24 of 52

@alirezarezvani
Expert guidance on Apple Human Interface Guidelines (HIG). Covers iOS, macOS, and visionOS with 2026 Liquid Glass aesthetics and accessibility-first design.

@affaan-m
iOS 26 Liquid Glass design system — dynamic glass material with blur, reflection, and interactive morphing for SwiftUI, UIKit, and WidgetKit.

@sickn33
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@sickn33
Set up Tailwind CSS v4 in Expo with react-native-css and NativeWind v5 for universal styling

@affaan-m
Generate iOS app icons as PNG imagesets for Xcode asset catalogs from SF Symbols (5000+ Apple-native) or Iconify API (275k+ open source icons from 200+ collections). Use when generating icons, creating icon assets, adding icons to asset catalog, or searching for icons for iOS projects.

@affaan-m
Kotlin Coroutines and Flow patterns for Android and KMP — structured concurrency, Flow operators, StateFlow, error handling, and testing.

@affaan-m
Idiomatic Kotlin patterns, best practices, and conventions for building robust, efficient, and maintainable Kotlin applications with coroutines, null safety, and DSL builders.

@sickn33
Write, review, or improve SwiftUI code following best practices for state management, view composition, performance, and iOS 26+ Liquid Glass adoption. Use when building new SwiftUI features, refactoring existing views, reviewing code quality, or adopting modern SwiftUI patterns.

@affaan-m
Thread-safe data persistence in Swift using actors — in-memory cache with file-backed storage, eliminating data races by design.

@sickn33
Master Flutter development with Dart 3, advanced widgets, and multi-platform deployment.

@affaan-m
Swift 6.2 Approachable Concurrency — single-threaded by default, @concurrent for explicit background offloading, isolated conformances for main actor types.

@sickn33
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@sickn33
(Mobile-First · Touch-First · Platform-Respectful)

@affaan-m
SwiftUI architecture patterns, state management with @Observable, view composition, navigation, performance optimization, and modern iOS/macOS UI best practices.

@sickn33
Automated end-to-end UI testing and verification on an Android Emulator using ADB.

@sickn33
Guidelines for creating API routes in Expo Router with EAS Hosting

@affaan-m
Production-ready Dart and Flutter patterns covering null safety, immutable state, async composition, widget architecture, popular state management frameworks (BLoC, Riverpod, Provider), GoRouter navigation, Dio networking, Freezed code generation, and clean architecture.

@sickn33
Implement or review SwiftUI Liquid Glass APIs with correct fallbacks and modifier order.

@affaan-m
Compose Multiplatform and Jetpack Compose patterns for KMP projects — state management, navigation, theming, performance, and platform-specific UI.

@adamlyttleapps
Generate high-converting App Store screenshots by analyzing your app's codebase, discovering core benefits, and creating ASO-optimized screenshot images using Nano Banana Pro.

@Jeffallan
Use when building cross-platform applications with Flutter 3+ and Dart. Invoke for widget development, Riverpod/Bloc state management, GoRouter navigation, platform-specific implementations, performance optimization.

@sickn33
Complete App Store Optimization (ASO) toolkit for researching, optimizing, and tracking mobile app performance on Apple App Store and Google Play Store

@Jeffallan
Builds, optimizes, and debugs cross-platform mobile applications with React Native and Expo. Implements navigation hierarchies (tabs, stacks, drawers), configures native modules, optimizes FlatList rendering with memo and useCallback, and handles platform-specific code for iOS and Android. Use when

@Jeffallan
Builds iOS/macOS/watchOS/tvOS applications, implements SwiftUI views and state management, designs protocol-oriented architectures, handles async/await concurrency, implements actors for thread safety, and debugs Swift-specific issues. Use when building iOS/macOS applications with Swift 5.9+, SwiftU